Fernweh
A trip planner for slow travel, taken from first wireframe to the App Store in five months.
Year
2025
Role
Product design
Client based in
Berlin
Disciplines
Product

The brief
Fernweh plans trips by train and boat for people who would rather not fly. The founders had a working prototype and a long list of features, and needed someone to decide what the first version should be.
What I did
We cut the list to one job: plan a route and keep every ticket in one place. I designed the flows, the itinerary view and a small visual language of route lines that doubles as the brand.
Offline first
Tickets and maps work without signal, because the best part of a train journey is often the part with no coverage.
What changed
Fernweh went from first wireframe to the App Store in five months, and the itinerary screen is still the one people share most.



Next project
Ondo Audio
